Vol. 6 No. 2
Year:
Issue: July-September
Title
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: Visual Programming: A Programming Tool For Increasing Mathematics Achivement
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Author Name
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: Cheryl Swanier, Cheryl Seals, Elodie Billionniere
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Synopsis
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This paper aims to address the need of increasing student achievement in mathematics using a visual programming language such as Scratch. This visual programming language facilitates creating an environment where students in K-12 education can develop mathematical simulations while learning a visual programming language at the same time. Furthermore, the study of visual programming tools as a means to increase student achievement in mathematics could possibly generate interests within the computer-supported collaborative learning community. According to Jerome Bruner in Children Learn By Doing, "knowing how something is put together is worth a thousand facts about it. It permits you to go beyond it” (Bruner, 1984, p.183).
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